PVector[] v; PVector dv; int bs = 5, count=1, index=-1; boolean bover = false; boolean locked = false; void setup() { size(600, 600); v = new PVector[32]; v[0] = new PVector(40, 20); dv = new PVector(0, 0); rectMode(RADIUS); } void draw() { background(128); fill(0,153,255); drawPoints(); } void drawPoints() { int i; for(i=0; iv[i].x-bs && mouseXv[i].y-bs && mouseY