/*==========================================================================
  File:	ReadBMP.cpp 
  By:		Wayne Brown,  11/2/1998
  Task:	Read a Microsoft defined BMP (Bitmap) file.
============================================================================*/

#include <stdio.h>
#include <stdlib.h>
#include <GL/glut.h>

#include "ReadBMP.h"

#ifndef TRUE
#define TRUE   1
#define FALSE  0
#endif

typedef struct BMPFileHeader {
  unsigned long			FileSize;
  unsigned long			Reserved1;
  unsigned long			BitmapDataOffset;
} BMPFileHeader;

typedef struct BMPInfo {
	unsigned long			HeaderSize; /* in bytes */
	unsigned long			Width;
	unsigned long			Height;
	unsigned short		NumberColorPlanes; /* must be 1 */
	unsigned short		BitsPerPixel;
	unsigned long			CompressionType;	/* 	0: no compression;
																					1: run length (8 bits per pixel)
																					2: run length (4 bits per pixel) */
	unsigned long			BytesInImage;
	unsigned long			HorizontalResolution; /* in pixels per meter */
	unsigned long			VerticalResolution;
	unsigned long			ColorsUsedFromTable;
	unsigned long			ColorsRequiredFromTable;
} BMPInfo;

typedef struct BMPColorEntry {
  unsigned char		Blue;
  unsigned char 	Green;
  unsigned char		Red;
  unsigned char		Reserved;
} BMPColorEntry;

static int SwapByteOrder;

static void SwapLongInt( unsigned long int *L );
static void SwapShortInt( unsigned short int *S );
static void SetSwapEndian();

/*-------------------------------------------------------------------*/
static void SwapLongInt( unsigned long int *L )
{
  *L =   (*L >> 24) | ((*L >> 8) & 0x0000FF00)
       | (*L << 24) | ((*L << 8) & 0x00FF0000); 
}
/*-------------------------------------------------------------------*/
static void SwapShortInt( unsigned short int *S )
{
  *S = (*S >> 8) | (*S << 8); 
}
/*-------------------------------------------------------------------------*/
static void SetSwapEndian()
{
  short			x = 1;
  char			*xbyte = (char *) &x;
  
  /* Note: a BMP file is always stored in Little Endian byte order */
  /*       if this machine is Big Endian, then all integers must be swapped */
  if (*xbyte == 0) /* this is a BigEndian machine */
  			SwapByteOrder = TRUE;
  else	SwapByteOrder = FALSE; 
}
/*-------------------------------------------------------------------------*/
void ReadBMP(char *FileName, MyImageStruct *Image)
{
  FILE   					*fp;
  char						MagicNumber[2];
  BMPFileHeader		FileHeader;
  BMPInfo					Info;
  short						status;
  int							Debug = FALSE;
  BMPColorEntry		ColorTable[256];
  int             ColorTableSize;
  unsigned char		PixelRow[1024*3];
  int							BytesPerRow;
  int							TotalBytesPerRow;
  int							BytesPerPixel;
  signed int					x;
  unsigned int					y;
  int							Index;
  unsigned char		*p;
  
  /* Determine whether to swap the byte order (Little vs. Big Endian) or not */
  SetSwapEndian();
  
  /* Open the file */
  fopen_s(&fp,FileName,"rb");
  if (fp == NULL) { printf("Could not open file '%s'\n", FileName); return; }
  
  /* read the file "magic number" */
  status = fread( &MagicNumber, 2, 1, fp);
  if (MagicNumber[0] != 'B' || MagicNumber[1] != 'M')
		printf("Error reading BMP file, file type incorrect\n");
	else
	{
  	/* read the file header */
  	status = fread( &FileHeader, sizeof(BMPFileHeader), 1, fp);
		if (SwapByteOrder) SwapLongInt(&FileHeader.FileSize);
		if (SwapByteOrder) SwapLongInt(&FileHeader.BitmapDataOffset);
  	if (Debug) 
  		printf("Size = %lu\nOffset = %lu\n",
          		FileHeader.FileSize,
         			FileHeader.BitmapDataOffset);
  	if (status <= 0) printf("Error reading BMP file header\n");
  	else
  	{
 			/* read the image header */
  		status = fread( &Info, sizeof(BMPInfo), 1, fp);
			if (SwapByteOrder) SwapLongInt(&Info.HeaderSize);
			if (SwapByteOrder) SwapLongInt(&Info.Width);
			if (SwapByteOrder) SwapLongInt(&Info.Height);
			if (SwapByteOrder) SwapShortInt(&Info.NumberColorPlanes);
			if (SwapByteOrder) SwapShortInt(&Info.BitsPerPixel);
			if (SwapByteOrder) SwapLongInt(&Info.CompressionType);
  		if (Debug) 
  			printf(	"Header size = %lu\nWidth = %lu\nHeight = %lu\nNumberColorPlanes = %hu\n"
  							"BitsPerPixel = %hu\nCompressionType = %lu\n",
          			Info.HeaderSize, Info.Width, Info.Height,
          			Info.NumberColorPlanes, Info.BitsPerPixel, Info.CompressionType);
  		if (status <= 0) printf("Error reading BMP Information record\n");
  		else
  		{
  			if (Info.CompressionType != 0)
          printf("Sorry, this code cannot read compressed image files\n");
        else
        {
          switch (Info.BitsPerPixel)
  			  {
  			    case 8:		ColorTableSize = 256;		BytesPerPixel = 1;	break;
  			    case 24:	ColorTableSize = 0;			BytesPerPixel = 3;	break;
            default:  BytesPerPixel = 0;
                      printf("Sorry, this code can only read 8 bit or 24 bit image files\n");
                      break;
  			  }
  			  if (Debug)
  				  printf("ColorTableSize = %d\nBytesPerPixel = %d\n", ColorTableSize, BytesPerPixel);
  			
  			  if (BytesPerPixel > 0)
          {
            /* Read the color pallete (if there is one) */
  			    if (ColorTableSize > 0)
  			    {
  			      status = fread( &ColorTable, sizeof(BMPColorEntry), ColorTableSize, fp);
  				    if (status <= 0) printf("Error reading BMP Color Table\n");
  			    }
  			
				    /* Setup the Image data record and allocate memory for the image.
               A full color, 24-bit per pixel image is always created.        */
				    Image->Width  = Info.Width;
				    Image->Height = Info.Height;
				    Image->Pixels = (unsigned char *) malloc( Image->Width * Image->Height * 3 );
				    if (Image->Pixels == NULL)
				      printf("Error allocating pixel memory\n");
				    else
				    {
  				    /* Read the pixel data */
  				    fseek( fp, FileHeader.BitmapDataOffset, SEEK_SET);
  				    TotalBytesPerRow = BytesPerRow = Info.Width * BytesPerPixel;
  				    if (TotalBytesPerRow % 4 != 0) 
  					    TotalBytesPerRow += (4 - TotalBytesPerRow % 4); /* round to 32 bit alignment */
  				    if (Debug) printf("BytesPerRow = %d\n", TotalBytesPerRow);
  				
  				    p = Image->Pixels;
  				    for (y = 0; y < Info.Height; y++)
  				    {
  			  	    status = fread( &PixelRow, TotalBytesPerRow, 1, fp);
  					    if (status <= 0) { printf("Error reading BMP pixels\n"); break; }
  				
  					    for (x = 0; x < BytesPerRow; )
  					    {
  				  	    if (BytesPerPixel == 1)
  				  	    {
  				  	      Index = PixelRow[x++];
  				  	      *p++ = ColorTable[Index].Red;
  				  	      *p++ = ColorTable[Index].Green;
  				  	      *p++ = ColorTable[Index].Blue;
  				  	    }
  				  	    else /* BytesPerPixel == 3 */
  				  	    {
  				  	      *p++ = PixelRow[x+2]; /* green */
  				  	      *p++ = PixelRow[x+1];	/* blue  */
  				  	      *p++ = PixelRow[x];		/* red	 */
  				  	      x += 3;
  				  	    }
  					    }
  				    }
            }
          }  
  			}
  		}
  	}
  }
  fclose(fp);
}
