// Open_GL_CVDoc.cpp : implementation of the COpen_GL_CVDoc class
//

#include "stdafx.h"
#include "Open_GL_CV.h"

#include "Open_GL_CVDoc.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// COpen_GL_CVDoc

IMPLEMENT_DYNCREATE(COpen_GL_CVDoc, CDocument)

BEGIN_MESSAGE_MAP(COpen_GL_CVDoc, CDocument)
	//{{AFX_MSG_MAP(COpen_GL_CVDoc)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// COpen_GL_CVDoc construction/destruction

COpen_GL_CVDoc::COpen_GL_CVDoc()
{
	// TODO: add one-time construction code here

}

COpen_GL_CVDoc::~COpen_GL_CVDoc()
{

}

BOOL COpen_GL_CVDoc::OnNewDocument()
{
	if (!CDocument::OnNewDocument())
		return FALSE;

	// TODO: add reinitialization code here
	// (SDI documents will reuse this document)

	return TRUE;
}



/////////////////////////////////////////////////////////////////////////////
// COpen_GL_CVDoc serialization

void COpen_GL_CVDoc::Serialize(CArchive& ar)
{
	if (ar.IsStoring())
	{
		// TODO: add storing code here
	}
	else
	{
		// TODO: add loading code here
	}
}

/////////////////////////////////////////////////////////////////////////////
// COpen_GL_CVDoc diagnostics

#ifdef _DEBUG
void COpen_GL_CVDoc::AssertValid() const
{
	CDocument::AssertValid();
}

void COpen_GL_CVDoc::Dump(CDumpContext& dc) const
{
	CDocument::Dump(dc);
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// COpen_GL_CVDoc commands
